Gaming Men


林廷祐

         When you walk out of your home, you must have noticed that there have been major changes with the stores on the streets recently.  The snack-bar you used to frequent is now closed, being replaced by a cyber cafe.  What is more shocking is that, you enter a cyber cafe and notice that instead of the usual crowd of self-absorbed teenagers hunched over the computers and cokes, tables of MEN are now the major customers at the cyber cafés.  

As cyber cafes spring up, we tend to think these are places for young men to play computer games.  But actually, they are not.  Research shows that 20~40 years old men are joining the battle of game players, too.  The average video-game player in the US is now 28 years old, according to the International Digital Software Association.  It's also this generation, 20~40, that has contributed to the incredible growth of the video-game industry in the last two years.  So, what is the magic of those games?

 Many men are fascinated with the amazing graphics of those games.  In Taiwan, Diablo II is the most sophisticated and popular product with gamers. "  In Diablo II, different environments require players to alter their equipment and their strategy," said a 29-year-old player.  "Even in the virtual world of the game, the graphics engine is able to create endless snowscapes and cliffs of ice that look almost real.  With the addition of zoom capability, players can become totally engrossed in the movie-like story," said Antonio Lu, chief editor of the Gamebase Web site.

Other players enjoy the virtual world the Internet has created for them--- both entertaining and true-to-life.  One big seller, Counter Strike, is a game built around the hostility between cops and criminals.  The fans of CS love to be lost in a world that looks and sounds like a version of the opening scene of Saving Private Ryan.  In the game, you have a choice of various weapons, from pistol to machine gun, grenade to flashing bomb.  All the costumes and occasions are based on true happenings.  Take one part of the game for example.  The 『blood』 of characters decreases according to which part of the body is damaged, so making a hit of one』s head could be lethal as it would be in real life.    

Still, others love those games because they help release their hidden desires.  In America, the best-selling and---the most violent game: Grand Theft Auto 3, is an anti-social carjacking escapade in which players are rewarded for having sex with a prostitute, killing her and stealing her money.  A 24-year-old player said: " The drive-by shootings of innocent pedestrians are always fun.  It really does bring out the quote-unquote evil in you."  Why are virtual carjacking and killing innocent people appealing to both teenagers and adults?  According to a research done by a University of Miami professor of education, games of this sort satisfy the urge to be naughty.  "It allows us to enter a dangerous space in a new way and to explore something that's a bit forbidden, " the professor said.  " Maybe it's not a space we want to go to in reality, but it's something we want to test out."

    Given the diversity and the appealing effects of both vision and sound, the success of these games is not surprising.  They not only enchant the minds of teenagers, but also adults, who we used to stereotype as those far from the age of sitting in front of a television or computer, focusing on one video game.  Games are no longer the patent of teenagers.  Maybe next time you will meet a match in the Internet game, and it turns out to be that, the guy is your DAD! 

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